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Psikyo Memories, a 12-game collection of Psikyo shooters, arrives February 18, 2027 on Nintendo Switch 2 and PS5. The standard and digital editions cost 7,480 yen (about US$49, converted at 153 yen to the dollar), with a special edition at 16,280 yen (about US$106). Edia is publishing, and pre-orders opened on announcement day, October 5, 2026.
The lineup is Strikers 1945, Strikers 1945 II, Strikers 1999, Sol Divide, Dragon Blaze, Zero Gunner 2, Samurai Aces, Tengai, Sengoku Cannon, Gunbird, Gunbird 2, and Gunbarich — twelve games spanning 1993 to 2005, which is to say the entire lifespan of the Psikyo brand.
Some of you will recognize that list, though. Add up Psikyo Shooting Library Vol.1 and Vol.2, which City Connection put out in 2019, and you get the same twelve games. So what’s actually different here? That’s what this article is about.
Start with the twelve. Lined up chronologically, they trace the whole arc of the company.
What are the 12 games in Psikyo Memories? From 1993’s Samurai Aces to 2005’s Sengoku Cannon
The twelve cover essentially every shooter Psikyo released in arcades, plus Sengoku Cannon, the brand’s final game. Here they are in chronological order.
| Title | Original release | Series |
|---|---|---|
| Samurai Aces | 1993 | Sengoku |
| Gunbird | 1994 | Gunbird |
| Strikers 1945 | 1995 | Strikers |
| Tengai | 1996 | Sengoku |
| Strikers 1945 II | 1997 | Strikers |
| Sol Divide | 1997 | Standalone (side-scrolling) |
| Gunbird 2 | 1998 | Gunbird |
| Strikers 1999 | 1999 | Strikers |
| Dragon Blaze | 2000 | Standalone |
| Zero Gunner 2 | 2001 | Zero Gunner |
| Gunbarich | 2001 | Gunbird spin-off (block breaker) |
| Sengoku Cannon | 2005 | Sengoku (PSP original) |
Eleven of the twelve are arcade games. Sengoku Cannon is the exception, an original PSP title and the last game made under the Psikyo name, with no arcade board behind it. You’ll sometimes see this described as “Psikyo’s 12 arcade games,” but the accurate framing is 11 arcade titles plus one PSP game.
One more caveat: Gunbarich isn’t a shooter. It’s an Arkanoid-style block breaker starring Gunbird characters, a complete outlier in the catalog. If you go in expecting twelve shooters, one of them is a different genre entirely.
Psikyo bullets are fast. Not bullet-hell density that kills you through sheer volume, but high-speed aimed shots and fixed patterns that kill you through reaction time. Once you’ve felt that speed — the thing people literally call “Psikyo bullets” — every other company’s shooters start to look slow. Me, I have zero confidence I can dodge any of it.
How much is Psikyo Memories? What’s in the 7,480 yen standard and 16,280 yen special editions
The physical and digital standard editions are 7,480 yen, and the special edition is 16,280 yen. The 8,800 yen (about US$58) gap buys you three things: an illustration booklet, a desk calendar, and a set of 12 dog tags. The special edition is limited in quantity and sold only through specific retailers such as Sofmap and AmiAmi.
| Edition | Price | Contents / availability |
|---|---|---|
| Standard (physical) | 7,480 yen | Game only. General retail |
| Digital | 7,480 yen | Game only |
| Special Edition | 16,280 yen | Game + illustration booklet + desk calendar + 12 dog tags. Limited retailers, limited quantity |
Twelve dog tags for twelve games is the obvious assumption, but the official site hasn’t published the designs. Whether three bonus items justify 8,800 yen is a personal call. It’s priced for people who want the thing on a shelf as an artifact; if you just want to play, the standard edition is plenty.
Edia’s press release frames the package this way.
Period materials can be browsed in a gallery, giving the release an archival dimension beyond the games themselves
Source:PR TIMES (Edia Co., Ltd.)
That gallery of period materials is the single biggest departure from previous Psikyo re-releases. The developer was absorbed in 2002, and the brand rights now sit with South Korea’s KM BOX. Sealing documents that could easily scatter into one piece of software carries value separate from the twelve games.
How is this different from Psikyo Shooting Library? Same 12 games, different gallery and platforms
Psikyo Shooting Library, released by City Connection on Switch in 2019, held six games per volume across Vol.1 and Vol.2 — twelve in total. Those twelve are the same twelve in Psikyo Memories. Not one game has been newly added to the lineup.
| Item | Psikyo Shooting Library Vol.1 / Vol.2 | Psikyo Memories |
|---|---|---|
| Release | Switch 2019 / PS4 2022 | Switch 2 and PS5, February 18, 2027 |
| Games included | Six each (12 across both) | 12 (consolidated into one release) |
| Price | PS4 version 3,980 yen each (7,960 yen for both) | 7,480 yen (standard) |
| Gallery | None | Period materials viewable |
| Publisher | City Connection | Edia |
On price alone, buying both PS4 Library volumes costs roughly the same as one standard copy of Psikyo Memories. The honest description of this product is: twelve games consolidated into one release, with a gallery and a training mode added, running on current hardware.
Which raises the obvious point — Shooting Library is still purchasable on Switch and PS4. Switch 2 and PS5 are backward compatible, so if you own the Library volumes you can already play all twelve on current hardware without this. The case for double-dipping rests on the gallery and on whatever additional features haven’t been announced yet.
What are the concerns? Features and platforms still unannounced as of October 5, 2026
As of October 5, 2026, the only added features spelled out on the official site are a training mode and the gallery. The following are not mentioned anywhere and remain unannounced.
- Whether there are online leaderboards
- Assist features such as rewind or quick save
- Vertical (TATE) screen support and the specifics of display options
- Whether overseas releases or alternate revisions of each game are included
- The dog tag designs
- CERO rating (review pending)
Supported hardware is Switch 2 and PS5 only; the original Switch and PS4 are out. If you don’t own a Switch 2, Shooting Library remains the better option for now. No Steam version has been announced either, and personally, not being able to load this onto my Steam Deck stings.
On the plus side: twelve games in one package, a 7,480 yen price that sits in line with two Library volumes, and a genuine attempt to preserve Psikyo materials that were at risk of being lost. On the minus side: pre-orders opened while feature details are still thin, and the lineup itself offers nothing new.
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Summary: February 18, 2027 brings 12 Psikyo games and a gallery for 7,480 yen
Psikyo Memories launches February 18, 2027 for Switch 2 and PS5. Standard and digital editions are 7,480 yen; the special edition is 16,280 yen, limited in quantity and sold only at select retailers. The twelve games run from Samurai Aces (1993) to Sengoku Cannon (2005) — the same lineup as Psikyo Shooting Library Vol.1 and Vol.2. The differences are the gallery, the training mode, and current-gen support. Online leaderboards and TATE mode are unannounced as of October 5, 2026. Pre-orders have been open since October 5.
The twelve games already proved their worth through Shooting Library, so everything new about this release comes down to one thing: preserving the record. Collecting the materials of a company whose rights have since crossed an ocean into a gallery is closer to archival work than porting. But opening pre-orders without detailing the features is early. Until we know about TATE mode and leaderboards, Library owners can comfortably wait.
If you own no Psikyo games at all, this is the shortest route in. The bullets are fast. Brace yourself.
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Nokko Oda









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